Thursday, October 16, 2008

The R2D2 Model - Phases


"Learners with a strong preference for a specific learning style may have difficulties in learning if the teaching style does not match with their learning style (Feldman)."
The R2D2 Model

The R2D2 model: Read, Reflect, Display and Do, is a framework, not an ISD model.
Each of the phases of this framework has as an implicit use. As with all frameworks, its use, is a guide to aid in development. The model is designed to assist facilitators with advantageous utilization of enabling web technologies to facilitate teaching a varied audience, such that you would find in an on-line course.

Each phase of the model addresses the learning preferences of a specific learner type, i.e. Auditory-Verbal, Reflective - Observational, Visual, and Tactile - Kinesthetic.




Phase 1 - Reading
Phase 1, the Reading phase is focused on the
Auditory-Verbal learner. In this learner group, individuals prefer words, sounds and explanation. The recommended tech tools for this group are: Podcasts, PDF, Audio, PPT presentations, E-books and other reading centric tech tools. This phase can also be characterized by its knowledge gathering attribute and activity types. It is a fact finding, exploratory, acquisition stage (Bonk & Zhange, 2008).

Phase 2 - Reflecting
Phase 2, the Reflective phase is for the reflective or observational learner. In this learner group the individual learns best by gaining an overall view by consideration of acquired knowledge. The recommended tech tools for this group are: Blogs, discussion boards, online exams, etc. In this phase learners use reflective activities for clarification. It is characterized by learners

Phase 3 - Displaying
Phase 3, the displaying phase for the visual learner. In this learner group the learner requires visual models of concepts or demonstrations to grasp new knowledge. The tech tools that most appropriately support this group learning are: video content, animations , interactive media, graphs and charts. This phase is focused on acquiring understanding and building of individual knowledge with the assistance of concept mapping and visualization.

Phase 4 - Doing

Phase 4, the doing phase is for the tactile learner. In this learner group learnes deal well with role plays multisensory activitites, manipulitives and experiential learning situations. The tech tools that support this group are: simulations, online game, wikies video senarios, collaborative tools.

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